Polygon
A Polygon consists of one or more closed 'loops', and can be coloured in by setting its Brush property.
You can create a Polygon by using Polygon [Create-Simple].
Although you can create self-intersecting Polygon items, you should try to avoid this since some Boolean operations do not work with self-intersecting geometry. Use Simplify [Edit-Clean/Simplify] to fix up self-intersecting geometry.
Properties
Item Properties
Properties
- Area: _area#
The area covered by the item in square metres.
- Clockwise: _bClockwise&
Is the item geometry defined in a clockwise direction?
- Number of edges: _numedges&
The number of edges in a geometrical shape.
- Number of loops: _numloops&
The number of loops used by a Polygon item. Most Polygon items have only one loop. However, any holes or islands will be stored as extra loops.
- Seed: _seedx#, _seedy#, _seedz#;
The x, y, z of the Polygon seed. The seed location defines the positioning of labels.
- Splinter factor: _splinter#
The splinter factor of the Polygon. A circle has a splinter factor of 1. A very long and thin area could have a splinter factor of 100. Polygon items with large splinter factors are often produced by overlapping lines which are almost by not quite the same.
Send comments on this topic.
Click to return to www.cadcorp.com
© Copyright 2000-2017 Computer Aided Development Corporation Limited (Cadcorp).