What is a Brush?

Brush objects are used to fill areas on screen. For eg Polygon and TopoPolygon items use a Brush to determine their fill colours and patterns.

Area items are outlined with a Pen and filled with a Brush.

A Brush:

  • has a colour
  • is opaque or transparent
  • can have user-defined hatch patterns
  • can contain symbols or bitmaps that draw repeatedly inside the filled area

Brush (and Pen) definitions are stored in Named Object Libraries. Apart from the pre-installed Pens and Brushes, SIS Desktop 9.1 allows you to create your own.

See Creating, Choosing and Editing Brushes.

Brush may be specifically assigned to individual items or to an overlay; this means all items on that overlay use the same Brush by default.