Working in a 3D Window

Moving around a 3D Window

Transparency

The display of 2D items in 3D views

Moving around a 3D Window

Scroll bars

The 3D Window has its own vertical and horizontal scroll bars for controlling angular viewing. These scroll bars pan in the respective X or Y axes.

+ and * zoom keys

You can use the + and * keys on the numeric keypad to zoom in and out in a 3D window respectively.

Mouse

You can change the viewing parameters dynamically by clicking and holding in the 3D window while moving the cursor.

Clicking and holding down the mouse wheel while moving the mouse will orbit your position around the model. This gives an effect similar to turning a model in your hands.

3D toolbar

The 3D toolbar is grouped into View commands and Display commands. These commands provide access and control of the 3D window display, as follows:

View

Reset

Resets the view of the 3D window to its initial state. See the Reset command.

Properties

Allows you to see and change how the graphics are drawn, and also the viewing parameters (eye location, direction you are looking, and cone of vision). See the Properties command.

Wireline

Displays Items as wireline. See the Wireline command.

Smoothing

Displays Items with smoothing. See the Smoothing command.

Textures

Displays textures on Items, e.g. draped images. See the Textures command.

Groundplane

Toggle drape ground plane. See the Groundplane command.

Light Tilt

Tilt the 3D light.

Display

Drape

Drapes a bitmap in the 3D window. See the Drape command.

Exaggerate heights

Exaggerates the heights in the 3D window. See the Exaggerate heights command.

3D Window controls

The 3D Window has navigation controls as follows:

Look joystick

Use the Look joystick to look around from a single vantage point, as if you were turning your head.

Click on N or its ring and drag in a circular motion to rotate the view so that north is at any required position.

Click on one of the four Look arrows to look in that direction or continue to press down on the mouse button, so that a green segment is highlighted, to change your view. After clicking an arrow, move the mouse around on the joystick to change the direction of motion.

Move joystick

Use the Move joystick to move your position from one place to another. Click an arrow to look in that direction or continue to press down on the mouse button to change your view. After clicking an arrow, move the mouse around on the joystick to change the direction of motion.

Slider bar (Zoom control)

Use the Slider bar to zoom in or out, move the slider towards the + to zoom in, or towards the - to zoom out. Alternatively or click and hold the -/+ icons at the ends of the slider bar.

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Transparency

Use the 3D Window Brushes slider on the Overlays dialog Styles tab to change the transparency of brushes in a 3D window. Mover the slider control to the right to increase the transparency.

 

From fully opaque to fully transparent for 3D wiindow brushes is a range between 0 (for fully opaque) and 100 (for fully transparent). Move the slider from the left (0) to the right to increase transparency, click Apply if you wish to see the transparency before you click OK to accept the setting.

The display of 2D items in 3D views

Select Options [File] and select Drawing and Printing to choose whether 2D items (such as Polygons) should be filled when displayed in 3D views.

There is also an option for controlling the fill of 3D items in 2D views.


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