The Topolgy tab is divided into five logical command groups as shown below:
Node | Inserts a new Node item within existing Link item(s). |
Link | Creates a single Link item by free-form drawing. |
TopoPoint | Creates a TopoPoint item that references a Node item. |
TopoLineString | Creates a TopoLineString item by tracing over existing Link items. |
TopoPolygon | Builds a TopoPolygon out of link/node data using seed positions. |
Create Network | Converts the selected LineString items to Link items. |
Geometry to Topology | Converts the selected Polygon items into link/node structure. |
Topology to Geometry | Converts the selected TopoPolygon items to simple Polygon items. |
Cookie Cut | Creates a new topological overlay by using the selected items to cookie cut another read-only overlay. |
Divide | Divides a TopoPolygon item by chipping a piece off it. |
From Polygon | Creates TopoPolygons inside a polygon fence. |
From LineString | Creates TopoPolygons crossed by a line fence. |
From Items | Creates TopoPolygons seeded by selected items. |
Turn Restrictions | Examines and modifies the turning rules at a Node junction. |
Direction Restrictions | Sets the connection type between Link and Node items. |
Merge Nodes | Merges coincident Node items. |
Delete bad Nodes | Removes references to non-existent Links in selected Nodes. |
Clean Links | Cleans up topological Link items. |
Delete bad Links | Removes any corrupt links, and leaves good links unaffected. |
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